Grow a minecart
A Roblox experience owned by FallenStar Games.
TycoonENtycoonminingvehicle-upgrade
Description (written by the developer; not a statement by this register)
⚠️ IMPORTANT NOTICE FOR PLAYERS This experience is currently restricted to 17+/18+ accounts, but the game itself does not contain any 18+ content. 👉 If your account cannot access this version, you can play the community version here: https://www.roblox.com/games/83483543526944/Grow-a-Minecart-Community-Version Both versions are official. This one remains the main experience, and the community version is available for everyone while we work on wider access. 🎮 HOW TO PLAY: 🛤️ RIDE: Hop in your minecart and speed down the tracks to earn cash. 💰 EARN: The farther you travel, the more money you make. 🚀 UPGRADE: Boost your speed, unlock new tracks, and push your cart even farther. 🌴 EXPLORE: Reach new islands with better rewards and unique minecarts to collect. 🏆 PROGRESS: Keep upgrading to discover new worlds and become the fastest miner around. 🚀 UPDATES: 👍 Like and ⭐ Favourite for more updates!
Last updated by the developer 1 Aug 2026, 16:39 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:45 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 00:47 | 82 | no change |
| 24 Aug 2026, 22:50 | 82 | no change |
| 14 Aug 2026, 22:37 | 82 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.