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Crimson Craftwars: Primed. (QoL 8.5)

Crimson Craftwars: Primed. (QoL 8.5)

A Roblox experience owned by The Builder Brothers..

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Description (written by the developer; not a statement by this register)

This is a recreation and refinement of the game Crimson Craftwars before the overhaul; Rejoice. This version strives to bring quality of life changes that make grinding less painful, optimization to improve performance, better balancing, and new content. Free Hypermines Available! ^ Must be in the group and in your own private server. Codes are in the community server, as well as teasers. ^ Full changelogs included in-game and community server (images sometimes included in server).

Last updated by the developer 17 May 2026, 10:38 UTC.

0
playing (measured 13 Aug 2026, 12:01 UTC)
1,524
lifetime visits
41%
liked (16 👍 / 23 👎)
19
favourites (12.5 per 1k visits)
23 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 12:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donate
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

414241.519 August 2026 — 42 % liked28 September 2026 — 41 % liked19 August 202628 September 2026
2 measurements spanning 40 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 41–42 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Sept 2026, 14:0841-1
19 Aug 2026, 06:3142first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.