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[💥] WildCard

[💥] WildCard

A Roblox experience owned by remember to smile studios.

ShooterENroguelikecard mechanicsFPS/top-down hybrid

[💥] WildCard is a shooter experience created on 2026-01-23. The game has accumulated 591,453 lifetime visits and 2,113 favorites. Currently, zero users are playing. The experience holds a 73% like percentage. It features FPS and top-down gameplay mechanics with card-based progression systems for competitive matches.

Description (written by the developer; not a statement by this register)

Welcome to a chaotic roguelike shooter that blends FPS and top-down gameplay! Draw from a deck of 80+ unique cards to become stronger each round. Compete in duels, 2v2s, or free-for-all matches. First to 3 or 5 points wins! Change your POV mid-fight by pressing F! Instantly swap between FPS and a top-down drone view to outsmart your enemies. Create a private server to have access to custom game rules! Game is designed to be played with friends. CONTROLS: Shoot – Left Click Block - Right Click/E Dash - Q Drone POV - F Reload - R (automatic) Tab - Scoreboard Chat with the developers & community in our server below (Check our social links!) Exploiters will be permanently banned! Game is inspired by ROUNDS and Card Chaos! New code at 1k likes. Developed by: Clingco

Last updated by the developer 8 Jun 2026, 07:43 UTC.

0
playing (measured 10 Aug 2026, 23:07 UTC)
591,453
lifetime visits
73%
liked (787 👍 / 288 👎)
2,108
favourites (3.6 per 1k visits)
23 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
489 R$
Starter Pack
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7314 August 2026 — 73 % liked24 August 2026 — 73 % liked3 September 2026 — 73 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 21:4773no change
24 Aug 2026, 19:5073no change
14 Aug 2026, 19:4873first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.