[Released!] Voxel MMO
A Roblox experience owned by Voxel MMO Studio.
RacingENMMODungeon CrawlerRoguelite
Description (written by the developer; not a statement by this register)
Voxel MMO🗺 Version: 1.0.0 [ Current Rarest Weapon: Scythe] Use Code: "Released" & "Voxel" (cap K) (New code at 500 likes!) Right Click (or F) - block/parry Left Click - attack Q - dash * Shift Lock is recommended * Defeat monsters and collect spirits to protect the Mother Tree Collect loot and upgrade your character to become stronger! Team up in a party of up to three people or join a raid defense! RPG / Roguelite / Dungeon Crawler Rings: Play the Raid Defense gamemode to collect rings! Ring Drop Rate (10% every wave past 10) Super Ring Drop Rate (7.5% every wave past 30) (x2 after 50) ⚠️ Hacking is bannable, don't try it! ⚠️ Created By: Comet - Scripter Fudge - Builder / Animator & the Frost Blade Games team <3
Last updated by the developer 23 Jan 2026, 09:28 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 21:15 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Oct 2026, 03:51 | 91 | no change |
| 15 Oct 2026, 03:48 | 91 | no change |
| 5 Oct 2026, 03:47 | 91 | no change |
| 25 Sept 2026, 03:47 | 91 | no change |
| 15 Sept 2026, 02:47 | 91 | no change |
| 5 Sept 2026, 02:46 | 91 | -1 |
| 26 Aug 2026, 02:46 | 92 | no change |
| 16 Aug 2026, 02:45 | 92 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.