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GLIMPSE [UPD 1]

GLIMPSE [UPD 1]

A Roblox experience owned by Finite Works.

HorrorENhorrorround-basedpvp

Description (written by the developer; not a statement by this register)

⚡ THE LIGHTS LOCK… THEN IT’S PITCH BLACK. When the flash hits, you get a split-second to spot someone — then it’s back to darkness. Survive the cycle, time your strike, and be the last one standing. 🩸 Round-Based PvP (2–10 players) Eliminate players or outlast everyone to win 💰 Earn LUMENS every round for surviving phases, eliminations, and wins 🎁 Daily Rewards (7-day streak unlocks an exclusive Knife Skin) 📜 Daily Contracts for bonus Lumens (kills, swings, top placements, distance, more) 🏆 In-world Server + Global Wins Leaderboards (Top 14) 🤝 Play with friends for a Lumens bonus 👥 Join the group for +200 Lumens (one-time reward) ⭐ Like & Favorite to support the game and help it grow!

Last updated by the developer 7 Feb 2026, 21:18 UTC.

0
playing (measured 10 Aug 2026, 15:38 UTC)
8,820
lifetime visits
78%
liked (28 👍 / 8 👎)
326
favourites (37.0 per 1k visits)
23 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X LUMENS
399 R$
ELITE BUNDLE
99 R$
Vanguard Pass
49 R$
Rogue Bundle
19 R$
Starter Bundle
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

PLAY GLIMPSE · welcome7,576 · 100.0% win
1st ELIMINATION · progression1,908 · 100.0% win
FIRST WIN · welcome1,591 · 100.0% win
10 ELIMINATIONS · progression84 · 0.00% win
10 WINS · progression17 · 0.00% win
20 WINS · progression5 · 0.00% win
50 ELIMINATIONS · progression3 · 0.00% win
50 WINS · progression1 · 0.00% win
100 WINS · progression1 · 0.00% win
100 ELIMINATIONS · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.