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[ Engineer Rework!!] TDS: RPG Reborn

[ Engineer Rework!!] TDS: RPG Reborn

A Roblox experience owned by Deluxe Creations!?.

Tower defenseENTower DefenseRPGStrategy

Description (written by the developer; not a statement by this register)

Join our Community Server to see leaks of future updates and important info! Join the group for a free 1500 coins every 10 minutes Thanks, Paradoxum Games for allowing the initial use of TDS assets and Zynx for making the original TDS: RPG 🔗 TAGS: TDS, Tower Defense Simulator, Tower Defense, TDS: RPG, Tower Defense Simulator RPG, Defense, Survival, Strategy, Recreation

Last updated by the developer 25 Jul 2026, 12:49 UTC.

1
playing (measured 10 Aug 2026, 22:21 UTC)
135,898
lifetime visits
76%
liked (561 👍 / 175 👎)
933
favourites (6.9 per 1k visits)
23 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:210first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Alpha Tester · other43,738 · 0.00% win
Triumph Sword Fights On The Heights · other831 · 0.00% win
Level 300 · progression128 · 0.00% win
Level 150 · progression81 · 0.00% win
Level 100 · progression67 · 0.00% win
Defeated Gunslinger! · progression52 · 0.00% win
Defeated Wox The Fox! · progression24 · 0.00% win
Triumph Spring 2026 · other13 · 0.00% win
Triumph Winter 2025 · other11 · 0.00% win
The Lost Souls · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7615 August 2026 — 76 % liked25 August 2026 — 76 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 08:2276no change
15 Aug 2026, 08:2176first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.