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Roll a Food πŸ”πŸŽ²

Roll a Food πŸ”πŸŽ²

A Roblox experience owned by Let's Roll.

TycoonENincrementalcookingidle

Description (written by the developer; not a statement by this register)

πŸ” Welcome to Roll a Food! 🎲 How to Play: 🍽️ Roll & cook ingredients to make foods! πŸ’Έ Place or sell dishes to earn coins! πŸ›’ Buy new foods to boost your profits! πŸ”₯ Discover rare mutations! New Update: πŸ€ Luck Upgrades πŸ›οΈ Auto Sell πŸ”₯ Auto Cook πŸ€‘ EARNS COINS OFFLINE! 🍣 Craft 2,000,000+ food combinations! Like πŸ‘ and favorite ⭐ for more weekly updates! πŸ’» Play on PC, Mobile, Tablet, & Console!

Last updated by the developer 22 Jul 2026, 14:08 UTC.

0
playing (measured 10 Aug 2026, 19:35 UTC)
243,554
lifetime visits
95%
liked (4,580 πŸ‘ / 256 πŸ‘Ž)
2,305
favourites (9.5 per 1k visits)
24 January 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

x2 Coins
399 R$
Auto Sell
179 R$
Auto Cook
149 R$
x2 Luck
129 R$
Unlimited Inventory
99 R$
Faster Ovens
74 R$
Extra Favorites
49 R$
Faster Auto Roll
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Roll a Food Β· welcome150,480 Β· 100.0% win
Amateur Roller Β· other69,371 Β· 0.00% win
Pro Roller Β· other5,019 Β· 0.00% win
Legendary Roller Β· other48 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9515 August 2026 β€” 95 % liked25 August 2026 β€” 95 % liked4 September 2026 β€” 95 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 05:0195no change
25 Aug 2026, 03:0495no change
15 Aug 2026, 02:4895first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.