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Kpop Demon Hunters Glass Bridge!

Kpop Demon Hunters Glass Bridge!

A Roblox experience owned by skunkza.

ObbyENK-popGlass BridgeObstacle Course

Description (written by the developer; not a statement by this register)

Welcome to Kpop Demon Hunters Glass Bridge! Can you beat the bridge challenge and get to the end? 👍 Enjoying the game? Support us with a thumbs up 👍 and a favorite ⭐️ ! Tags(Ignore): Kpop Demon Hunters, Glass bridge, impossible, fun

Last updated by the developer 16 Jun 2026, 11:47 UTC.

0
playing (measured 10 Aug 2026, 19:34 UTC)
114,786
lifetime visits
74%
liked (46 👍 / 16 👎)
17,103
favourites (149.0 per 1k visits)
24 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mod Admin!
999 R$
Galaxy Slap!
299 R$
Ruby Carpet!
199 R$
Diamond Carpet!
149 R$
Grapple Hook!
99 R$
Magic Carpet!
99 R$
Vip!
79 R$
Golden Coil!
79 R$
Fusion Coil!
49 R$
Fire Coil!
29 R$
Gravity Coil!
19 R$
Speed Coil!
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the game! · welcome79,853 · 100.0% win
You reached the end! · progression11,398 · 0.00% win
You met the owner! · social3,165 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7415 August 2026 — 74 % liked14 September 2026 — 74 % liked15 August 202614 September 2026
2 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Sept 2026, 11:2374no change
15 Aug 2026, 09:4874first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

kpop-demon-hunters.fandom.com45 active editors · 13,093 edits
113 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.