Creepy baboon: redone (REVAMP)
A Roblox experience owned by Marmoset Productions.
HorrorENhorrorremakejumpscare
Description (written by the developer; not a statement by this register)
Welcome To Creepy Baboon: REDONE This game is not intended to be a 1:1 replica of the offical Creepy baboon and is just Creepy baboon in my own style, this means that the layouts of some maps will be very or slightly different from the real game ⚠️Contains Loud sounds!⚠️ CREDITS Lucas_Developer - Creating the game sage - making the offical cb Scarfee - helping develop Newbie - helping develop dylan melon - being a melon
Last updated by the developer 23 Jul 2026, 11:12 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 30 Aug 2026, 17:19 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 29 Sept 2026, 17:20 | 88 | +2 |
| 30 Aug 2026, 17:19 | 86 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.