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[🧁] holds cute matching outfits

[🧁] holds cute matching outfits

A Roblox experience owned by holds locket.

RoleplayENavatar customizationfashionaesthetic

Description (written by the developer; not a statement by this register)

[🧁] UPDATE ︵‿୨ᰔ୧‿︵ cute avatars, matching, solo & different styles all purchases ingame will be added to inventory automatically ︵‿ᰔ‿︵ not all outfits are originally mine map modeled by @mste 🧸 map scripted by @mste gfx by /bunlu ︵‿୨ᰔ୧‿︵ join group for more updates

Last updated by the developer 27 Jul 2026, 19:09 UTC.

0
playing (measured 12 Aug 2026, 13:35 UTC)
1,753
lifetime visits
59%
liked (16 👍 / 11 👎)
28
favourites (16.0 per 1k visits)
24 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 13:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

15000
15,000 R$
408
14,286 R$
bunnwie 5k
5,000 R$
4K 🍦
4,000 R$
bunnwie 2k
2,000 R$
1220wt
1,743 R$
2 name necklace with upload
1,043 R$
cute 1k
1,000 R$
560wt (2 uploads)
800 R$
501 w tax
716 R$
500
500 R$
280 wt
400 R$
300
300 R$
180 wt
258 R$
50
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

🧁! you joined hold’s matching outfits · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

58646119 August 2026 — 58 % liked18 September 2026 — 62 % liked28 September 2026 — 64 % liked8 October 2026 — 58 % liked18 October 2026 — 59 % liked5919 August 202618 October 2026
5 measurements spanning 60 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Oct 2026, 09:5259+1
8 Oct 2026, 09:4858-6
28 Sept 2026, 09:3464+2
18 Sept 2026, 03:0462+4
19 Aug 2026, 02:0458first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.