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Water a Garden!🌻

Water a Garden!🌻

A Roblox experience owned by Evils Studio.

TycoonENstealthpet collectionfarming

Description (written by the developer; not a statement by this register)

🚫 THEY DON'T WANT YOU HERE. HARVEST ANYWAY. 🌾 Sneak into guarded gardens, water crops that aren't yours, and run off with the harvest! Grandpas, guard dogs, joggers and a Cursed Farmer patrol the glowing paths — the beds are safe, CROSSING is the dangerous part. Get caught and you lose your cash! 💧 WATER 🌽 HARVEST 🏃 ESCAPE 🌾 18 CROPS across 7 biomes, carrot patches to Sugar Rush candy fields 🌈 MUTANT CROPS: GIANT, WET, GILDED, SHOCKED and RAINBOW. Anyone can water one — most water takes the whole payout 🥚 60 EGGS lying around the map. Grab one, hatch it, keep the pet 🐶 86 BRAINROT PETS with real perks that follow you, plus a Pet Shop that restocks daily ⚡ UPGRADE Cans, Water Power, Tank, Speed, Spring Boots and Luck 🔥 COMBOS and ultra-rare GOLDEN CROPS ⛈️ RAINSTORMS double growth, GOLDEN HOUR triples cash. One is always live 🔒 60 LEVELS of gates into richer biomes 🔄 REBIRTH for permanent multipliers + a free Pet Crate 🏆 Leaderboards, daily rewards, x5 crops for inviting

Last updated by the developer 13 Sept 2026, 00:50 UTC.

2
playing (measured 14 Sept 2026, 00:30 UTC)
11,724
lifetime visits
57%
liked (32 👍 / 24 👎)
201
favourites (17.1 per 1k visits)
24 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Sept 2026, 00:302first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultimate Gardener
999 R$
Golden Gardener
499 R$
Auto-Water
199 R$
Lucky Charm
149 R$
2x Cash
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Harvest · progression8,132 · 0.00% win
Whispering Woods · progression2,687 · 0.00% win
Level 5 · progression1,871 · 0.00% win
Golden Fields · progression237 · 0.00% win
Dustbowl Farm · other110 · 0.00% win
Crystal Basin · progression33 · 0.00% win
Shadowcliff Crops · progression20 · 0.00% win
Sugar Rush Valley · progression15 · 0.00% win
Ruby Jungle · progression5 · 0.00% win
Pea Patch · progression4 · 0.00% win
Cappuccina Lily · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

56847014 September 2026 — 56 % liked25 September 2026 — 84 % liked15 October 2026 — 57 % liked5714 September 202615 October 2026
3 measurements spanning 31 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 11:3257-27
25 Sept 2026, 11:3184+28
14 Sept 2026, 01:2356first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.