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Felix City

Felix City

A Roblox experience owned by seungmins.

RoleplayENK-popStray KidsRoleplay

Description (written by the developer; not a statement by this register)

Spin off from my original game "Seungmin City" This game is not finished, and everything inside of it was completed in a day. More is coming soon, join the group and give me suggestions on what to add! enjoy various felix themed experiences! tags: seungmin, hyunjin, felix, lee know, i.n, bang chan, changbin, han, jeongin, jisung, minho, stray kids, kpop, k-pop, skz, gods menu, s-class, jyp, twice, nmixx, aespa, txt, ateez, skzoo, puppym, wolf chan, leebit, foxi.ny, hanquokka, jiniret, bbokari, dwaekki, maniac, maxident, brookhaven, kpop demon hunters

Last updated by the developer 26 Jan 2026, 03:33 UTC.

0
playing (measured 11 Aug 2026, 02:07 UTC)
86,566
lifetime visits
97%
liked (464 👍 / 16 👎)
2,142
favourites (24.7 per 1k visits)
24 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:070first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You went to the dominATE Tour! · other31,506 · 100.0% win
You went to Felix’s · progression17,793 · 61.5% win
You met Seungmin! · social7,099 · 92.3% win
BbokAri! · other4,185 · 61.5% win
You met the owner! · social16 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9715 August 2026 — 97 % liked25 August 2026 — 97 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 12:3597no change
15 Aug 2026, 12:2297first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.