Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Jump For Brainrots!

Jump For Brainrots!

A Roblox experience owned by Zyno Games.

SimulatorENclickeridleupgrade

Jump For Brainrots! is a simulator experience created on 2026-01-24. It currently has 91 players and 2,790,387 lifetime visits. The game holds 6,211 favorites and a 90% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Jump For Brainrots! 🧠 Collect brainrots across the skies! 🌠 Upgrade your jump power to reach new heights! 🚀 The higher you go, the better the brainrots! 💭 Upgrade your brainrots to earn more cash! 💸 Upgrade your base to unlock more slots! ⚡ Keep an eye out for lucky blocks, they can spawn anywhere! 🎲 Your Brainrots earn OFFLINE! 💤 Join our group for a FREE MYTHICAL lucky block! https://www.roblox.com/communities/717525156/Zyno-Games#!/about Roblox Plus subscribers get $1 BILLION and 5 spins! ⭐

Last updated by the developer 3 Aug 2026, 07:23 UTC.

91
playing (measured 10 Aug 2026, 14:38 UTC)
2,790,387
lifetime visits
90%
liked (8,132 👍 / 952 👎)
7,472
favourites (2.7 per 1k visits)
24 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:38156first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP+
99 R$
Jetpack
99 R$
2x Money
89 R$
Pro Pack
69 R$
VIP
59 R$
Starter Pack
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked3 September 2026 — 90 % liked13 September 2026 — 90 % liked23 September 2026 — 90 % liked3 October 2026 — 90 % liked13 October 2026 — 90 % liked23 October 2026 — 90 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 06:5390no change
13 Oct 2026, 06:5390no change
3 Oct 2026, 06:5290no change
23 Sept 2026, 06:5190no change
13 Sept 2026, 06:5190no change
3 Sept 2026, 06:5090no change
24 Aug 2026, 06:5090no change
14 Aug 2026, 06:4990first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
4 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.