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Radcliff! [NEW!]

Radcliff! [NEW!]

A Roblox experience owned by Nostalgia Time.

HorrorENhorrorasymmetrical multiplayersurvival

Description (written by the developer; not a statement by this register)

This is a classic ASYM game (1 scary monster against a bunch of survivors), there is Radcliff and scientist, as a scientist your goal is to complete various "Researches" and survive from Radcliff, as a Radcliff your goal is to catch all scientists You are a scientist, just having a normal day in 2013... when suddenly... AAAGHHHHH!!!!!!!!!! Thousands of so called "Radcliffs" start attacking everyone! Save Roblox from these creatures by completing various "Researches" (if you can call them that) Inspired by Bear (Alpha) <3 This is our first ever serious attempt at a game, so we are very new to scripting and etc. so if you see any bugs/glitches, or just have any suggestions, please tell us! Game mostly made by @TNMA2008, with the help of @NewSk2ll Also a big thank you to @bkckvef for creating the game icon and thumbnails!

Last updated by the developer 19 May 2026, 12:02 UTC.

0
playing (measured 10 Aug 2026, 15:51 UTC)
20,199
lifetime visits
92%
liked (344 👍 / 30 👎)
706
favourites (35.0 per 1k visits)
24 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:510first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Badeg 5 · progression0 · 0.00% win
Photogenic! · other0 · 0.00% win
AGHHHHHHHH!!!!!!!!!!! · other0 · 0.00% win
Frozen! · other0 · 0.00% win
Kind Person! · other0 · 0.00% win
Nostalgia Time Confirmed! · other0 · 0.00% win
Cool badge1 · other0 · 0.00% win
Cool badge 2 · other0 · 0.00% win
Cool badge3 · other0 · 0.00% win
Cool badg4 · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9216 August 2026 — 92 % liked26 August 2026 — 92 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 09:0492no change
16 Aug 2026, 09:0392first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.