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Jump over spikes for brainrots!

Jump over spikes for brainrots!

A Roblox experience owned by Spicy Brainrots.

TycoonENbrainrotidleobstacle avoidance

Jump over spikes for brainrots! is a tycoon experience created on 2026-01-24. The game has recorded 842,828 lifetime visits and holds 100,417 favorites. Currently, zero users are playing. The title maintains a 95% positive rating based on user feedback metrics.

Description (written by the developer; not a statement by this register)

Welcome to Jump over spikes for brainrots! 🌊 Run fast and grab Brainrots! 🏃 Jump over spikes when they come! Stay alive and collect many Brainrots! ⚡ Upgrade your Brainrots and get more money! 💸 Upgrade your base to unlock more slots and place extra Brainrots! 🏗️ Your Brainrots earn cash OFFLINE! 💤

Last updated by the developer 23 Jun 2026, 20:26 UTC.

0
playing (measured 10 Aug 2026, 16:50 UTC)
842,828
lifetime visits
95%
liked (5,692 👍 / 324 👎)
100,410
favourites (119.1 per 1k visits)
24 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Speed Boost
349 R$
Speed Boost
129 R$
VIP
99 R$
x2 Money
99 R$
Auto Collect
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9514 August 2026 — 95 % liked23 October 2026 — 95 % liked14 August 202623 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 20:0095no change
14 Aug 2026, 16:5395first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.