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Break Lucky Blocks for Baby Brainrots

Break Lucky Blocks for Baby Brainrots

A Roblox experience owned by Break Lucky Blocks.

ObbyENlucky blocksbaby brainrotchase

Description (written by the developer; not a statement by this register)

Get past Sammy and break his Lucky Blocks! 🧊 1. Break his lucky blocks before he catches you! ⛏️ 2. Grab the baby brainrots that spawn! 🤑 3. Bring the baby brainrots back to earn cash! 💰 If you're having fun, don't forget to like the game! 👍

Last updated by the developer 11 Feb 2026, 17:31 UTC.

0
playing (measured 10 Aug 2026, 17:20 UTC)
139,058
lifetime visits
91%
liked (632 👍 / 66 👎)
251
favourites (1.8 per 1k visits)
25 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
79 R$
Starter Pack
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9115 August 2026 — 91 % liked4 September 2026 — 91 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 09:3791no change
15 Aug 2026, 08:0791first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.