Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
{🎮} Survive the SMG4 Mr Puzzles (0.4.5 PRE-BETA)

{🎮} Survive the SMG4 Mr Puzzles (0.4.5 PRE-BETA)

A Roblox experience owned by Crashcar_cool Studios.

HorrorENSMG4 IPHide and SeekHorror

Description (written by the developer; not a statement by this register)

alt title: Survive of SMG4 Puzzlevision (OPEN PRE-BETA) This is an heavily inspired by the various other "You VS" games, with brand new features and gameplay changes to make it more unique and enjoyable! If you enjoy it, consider inviting friends and sharing it to help me out :D Become survivor and hide with the survivors OR become Mr Puzzles until there are no survivors left. Survive Mr Puzzles till the end. This game is inspired by SMG4 and Glitch Productions. This is intended to be a free to play. We are not affiliated with SMG4, this is just a fangame. inspired by Bear [ALPHA] game Tags: Horror, Survival, Scary, Roblox, SMG4, Puzzlevision, Mr Puzzles, You VS

Last updated by the developer 13 Jun 2026, 19:19 UTC.

0
playing (measured 11 Aug 2026, 21:23 UTC)
2,562
lifetime visits
95%
liked (21 👍 / 1 👎)
41
favourites (16.0 per 1k visits)
25 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 21:230first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome1,506 · 100.0% win
BETA · welcome1,337 · 100.0% win
(UNOBTAINABLE) April Fools Day Badge · social196 · 0.00% win
You have joined the group!! · welcome24 · 0.00% win
Survivors Victory · progression0 · 0.00% win
Mr Puzzles Victory · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.