[RELEASE SOON] CARD TAG [ALPHA]
A Roblox experience owned by Zealian Interactives.
MinigamesENtagcard mechanicsalpha release
Description (written by the developer; not a statement by this register)
💥 CARD TAG Fast rounds, stupid saves, and a lot of ways to mess with people. 💣 BombBound — get rid of the bomb before it blows. 👑 Crown — steal the crown and keep it for as long as you can. 🏃 Tag — chase everyone down, or run for your life. Use cards to save yourself, mess with other players, or completely change a round. You can also unlock new cards, packs, emotes and kill effects as you play. Controls WASD Move • Space Jump / Double Jump • Ctrl Sprint Q Dash • C Slide • X Dive • Z Roll 1 / 2 / 3 Cards • R Emotes • M Menu Still being updated — have fun :) [W.I.P][ALPHA]
Last updated by the developer 23 Aug 2026, 22:19 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 12:23 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 5 Sept 2026, 11:23 | 88 | -12 |
| 24 Aug 2026, 12:31 | 100 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.