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Guide the Brainrots

Guide the Brainrots

A Roblox experience owned by xd games....

PuzzleENdraw-to-savebrainrot memepuzzle

Guide the Brainrots is a puzzle experience created on 2026-01-25. It has 1,746,898 lifetime visits and 301,656 favorites. Currently, 5 players are active. The game holds a 63% like percentage. It supports desktop, mobile, and tablet platforms. Progress saves automatically. Players draw paths to navigate characters while avoiding obstacles and collecting stars.

Description (written by the developer; not a statement by this register)

🖌️Welcome to Guide the Brainrots🖌️ How to Play: 🖌️Draw paths to bring the brainrots 🖌️ home safely! 🚨 Don't crash into other brainrots to complete the puzzle. 💀 Avoid the 67 monster ⭐ Collect the stars This game might sound easy, but it's puzzles can get a little tricky! 💾 Progress is saved, your levels save when you leave! 💻 Supports Desktop, Mobile and Tablet players 👍 If you love the game, make sure to like and favorite. Tags: brainrot, brainrot game, draw to save, draw puzzle, puzzle game, fun puzzle, easy to play, hard levels, challenge game, impossible level, only 1 percent can beat, rage game, funny game, meme game, chaotic game, smart game, logic game, strategy game, skill game, obstacle game, avoid the monster, monster game, survival puzzle, level game, star collector, satisfying game, addicting game, mobile friendly, trending game, new game

Last updated by the developer 24 Jul 2026, 22:38 UTC.

5
playing (measured 10 Aug 2026, 14:38 UTC)
1,746,898
lifetime visits
63%
liked (242 👍 / 142 👎)
302,030
favourites (172.9 per 1k visits)
25 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:383first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OP Admin
399 R$
2x Brainrot Speed
199 R$
RAINBOW CARPET!
99 R$
Jump COIL
19 R$
SPEED COIL!
19 R$
Slap Hand
16 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Badge! · welcome1,234,801 · 100.0% win
Level 2 · progression1,097,585 · 100.0% win
Level 3 · progression988,581 · 100.0% win
Level 4 · progression871,772 · 100.0% win
Level 5 · progression789,726 · 100.0% win
Level 6 · progression710,132 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6314 August 2026 — 63 % liked24 August 2026 — 63 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 10:5063no change
14 Aug 2026, 10:5063first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.