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πŸ€ Lucky Block Race

πŸ€ Lucky Block Race

A Roblox experience owned by Pruusgy.

ObbyENLucky BlockObstacle CourseChaos/Sabotage

Description (written by the developer; not a statement by this register)

Race to the finish... if you can survive it! Smash Lucky Blocks for random guns, chaos items, buffs, and debuffs β€” then use them to sabotage everyone else racing you to the win! 🏁 Race across the map before time runs out πŸ€ Smash Lucky Blocks for random guns, buffs, debuffs & chaos items ⚑ Roll for rare powers and cause pure chaos πŸ₯Š Unlock new Slap Gloves as you level up along the way PC Keybinds: Q β€” Use your powers G β€” Fly Buff Made by Pruusgy

Last updated by the developer 7 Aug 2026, 01:10 UTC.

0
playing (measured 10 Aug 2026, 16:38 UTC)
16,503
lifetime visits
70%
liked (44 πŸ‘ / 19 πŸ‘Ž)
465
favourites (28.2 per 1k visits)
25 January 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

V.I.P
499 R$
x1.5 Ammo
199 R$
Coin Magnet
149 R$
Rainbow Slap Glove
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome11,600 Β· 0.00% win
Meet the Creator Β· other631 Β· 0.00% win
Level 10 Β· progression158 Β· 0.00% win
Level 20 Β· progression26 Β· 0.00% win
Level 30 Β· progression6 Β· 0.00% win
Level 40 Β· progression2 Β· 0.00% win
Level 50 Β· progression1 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.