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🍀 Lucky Block Race

🍀 Lucky Block Race

A Roblox experience owned by Pruusgy.

ObbyENLucky BlockObstacle CourseChaos/Sabotage

Description (written by the developer; not a statement by this register)

Race to the finish... if you can survive it! Smash Lucky Blocks for random guns, chaos items, buffs, and debuffs — then use them to sabotage everyone else racing you to the win! 🏁 Race across the map before time runs out 🍀 Smash Lucky Blocks for random guns, buffs, debuffs & chaos items ⚡ Roll for rare powers and cause pure chaos 🥊 Unlock new Slap Gloves as you level up along the way PC Keybinds: Q — Use your powers G — Fly Buff Made by Pruusgy

Last updated by the developer 7 Aug 2026, 01:10 UTC.

0
playing (measured 10 Aug 2026, 16:38 UTC)
16,503
lifetime visits
70%
liked (45 👍 / 19 👎)
464
favourites (28.1 per 1k visits)
25 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P
499 R$
x1.5 Ammo
199 R$
Coin Magnet
149 R$
Rainbow Slap Glove
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome11,628 · 0.00% win
Meet the Creator · other631 · 0.00% win
Level 10 · progression161 · 0.00% win
Level 20 · progression26 · 0.00% win
Level 30 · progression6 · 0.00% win
Level 40 · progression2 · 0.00% win
Level 50 · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7016 August 2026 — 70 % liked5 September 2026 — 70 % liked16 August 20265 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Sept 2026, 16:4570no change
16 Aug 2026, 16:3570first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.