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Survive Jiafei The Killer!

Survive Jiafei The Killer!

A Roblox experience owned by wifi bread.

HorrorENhorror chasememe charactersurvival

Survive Jiafei The Killer! is a horror experience created on 2026-01-25. It has 527,616 lifetime visits, 90,162 favorites, and a 58% like percentage. Currently, 8 users are playing. The game focuses on survival mechanics against a chasing entity.

Description (written by the developer; not a statement by this register)

🔪 Survive Jiafei The Killer! 😱 Welcome to Survive Jiafei The Killer! — a chaotic horror survival experience inspired by the viral internet icon turned nightmare! 😈🔥 Jiafei has appeared… and she’s on the hunt. Run, hide, and survive as long as you can while she chases you across the map. The music echoes, the lights flicker, and danger lurks around every corner — can you last the night without getting caught? 🏃 Dodge obstacles, take sharp turns, and stay alert as Jiafei gets faster and more aggressive the longer you survive. One wrong move and it’s game over! 🏆 Play for 20 minutes to unlock FREE VIP status! 💀 Support the game by purchasing gamepasses — it helps us add more updates, new killers, and even scarier maps! 🎁 Join our group for special in-game rewards and exclusive content: 👉 https://www.roblox.com/groups/35539579 [TAGS]: Jiafei, Killer, Horror, Scary, Survival, Escape, Chase, Meme, Monster, Creepy, Roblox Killer, Scary Game, Murder Game, Obby

Last updated by the developer 10 Aug 2026, 04:22 UTC.

8
playing (measured 10 Aug 2026, 14:46 UTC)
527,616
lifetime visits
57%
liked (136 👍 / 101 👎)
90,843
favourites (172.2 per 1k visits)
25 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:469first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Points
19 R$
VIP
19 R$
[50% OFF] Survival Knife
19 R$
[50% OFF] Tommy Gun
9 R$
[50% OFF] Fusion Coil
2 R$
[50% OFF] Body Swap Potion
2 R$
[50% OFF] [OP] Dominus Pet
2 R$
[50% OFF] Morph Ray Gun
2 R$
[50% OFF] Laser Gun
2 R$
[50% OFF] Speed Cola
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played! · welcome340,222 · 100.0% win
1,000 Points · other64,847 · 47.5% win
2,500 Points · other14,199 · 14.5% win
5,000 Points · other4,291 · 1.9% win
10,000 Points · other1,519 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

575857.514 August 2026 — 58 % liked24 August 2026 — 57 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–58 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 20:4957-1
14 Aug 2026, 20:4858first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.