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🌊 Escape Tsunami for CARS [πŸš—]

🌊 Escape Tsunami for CARS [πŸš—]

A Roblox experience owned by ThoseRandomDevs.

ObbyENtsunami survivalcar collectionupgrade mechanics

Description (written by the developer; not a statement by this register)

🌊 Escape Tsunami for CARS [πŸš—] Race against the waves and collect cars before the tsunami hits! In Escape Tsunami – CARS, your goal is to grab as many cars as you can, escape to safety, and turn them into cash. 🚘 Collect Cars Find and carry cars around the map β€” but be quick! If the tsunami hits you, you lose what you’re carrying. πŸ’° Sell & Earn Sell your collected cars or generate money over time to build your fortune. βš™οΈ Upgrade Your Stats Use your cash to upgrade: Carry Capacity – hold more cars at once Speed – outrun the tsunami faster 🎟️ Gamepasses Unlock powerful gamepasses for faster progress, better upgrades, and easier escapes. 🌊 Survive the Tsunami Each round gets more intense. Time your escapes, upgrade smart, and see how much you can earn before the wave takes over. Can you escape the tsunami with the most cars? πŸš— 🌊

Last updated by the developer 17 Apr 2026, 05:12 UTC.

0
playing (measured 13 Aug 2026, 07:31 UTC)
2,256
lifetime visits
73%
liked (8 πŸ‘ / 3 πŸ‘Ž)
8
favourites (3.5 per 1k visits)
26 January 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 07:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Pro Pack πŸ”₯
19 R$
VIP
19 R$
Starter Pack [OP]
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.