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Escape Tsunami For Lucky Eggs

Escape Tsunami For Lucky Eggs

A Roblox experience owned by Svardo Corp.

SurvivalENsurvivalbase defenseafk earnings

Escape Tsunami For Lucky Eggs is a survival experience created on 2026-01-26. It has accumulated 10,083,758 lifetime visits and 1,080,631 favorites. Currently, 263 users are playing. The game holds an 85% like percentage. The description highlights mechanics involving running, building, and AFK earnings.

Description (written by the developer; not a statement by this register)

Welcome to Escape Tsunami For Lucky Eggs RUN Lucky Eggs to safety before the waves hit! 🌊 SURVIVE the chaos and hold your ground! 🏗️ BUILD your ultimate Brainrot army to defend your base! 🔓 UNLOCK massive plots to deploy even more units! 💤 AFK EARNINGS: Your setup makes money even while you sleep! 🎁 WANT FREE CASH? Like the game 👍 and Join the Group to get a FREE Brainrot unit!

Last updated by the developer 27 Jul 2026, 03:20 UTC.

95
playing (measured 21 Aug 2026, 20:54 UTC)
10,213,741
lifetime visits
84%
liked (1,935 👍 / 356 👎)
1,300,102
favourites (127.3 per 1k visits)
26 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9518714110 August 2026 — 187 players21 August 2026 — 95 players10 August 202621 August 2026
2 measurements spanning 11 days, net -92. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–201 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5495-92
10 Aug 2026, 16:48187first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP 2
499 R$
Super Speed Boost!
129 R$
Auto Collect
79 R$
VIP
79 R$
Speed Boost
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

848584.513 August 2026 — 85 % liked21 August 2026 — 85 % liked23 August 2026 — 85 % liked2 September 2026 — 85 % liked12 September 2026 — 85 % liked22 September 2026 — 85 % liked2 October 2026 — 85 % liked12 October 2026 — 85 % liked22 October 2026 — 85 % liked1 November 2026 — 84 % liked13 August 20261 November 2026
10 measurements spanning 80 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 20:3384-1
22 Oct 2026, 20:3285no change
12 Oct 2026, 20:3285no change
2 Oct 2026, 20:3185no change
22 Sept 2026, 20:3085no change
12 Sept 2026, 20:2385no change
2 Sept 2026, 20:2285no change
23 Aug 2026, 20:2285no change
21 Aug 2026, 20:5485no change
13 Aug 2026, 20:2185first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.