Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Kawaii Valentines Outfits

Kawaii Valentines Outfits

A Roblox experience owned by puppycure.

Fighting & PvPENavatar customizationoutfit showcaseUGC catalog

Description (written by the developer; not a statement by this register)

welcome to kawaii valentine outfits ˚ʚ♡ɞ˚ we have gxg & bxg outfits that can be used for matching or solo looks ♡ all items purchased here are final and will be added directly to your roblox inventory! like + favorite for more cute outfits ˚ʚ♡ɞ˚ join puppycure for more outfit games & cute ugcs ! https://www.roblox.com/communities/35846424/puppycure#!/about i do not own any clothing or ugc featured in this game. all credits belong to their respective creators ♡ tags: outfit game, trendy outfits, avatar outfits, avatar, matching fits, matching outfits, matching avatar outfits, outfit, outfit loader, matching, try on, outfit ideas, matching outfit ideas, trendy, autumn, fall, y2k, streetwear, cute, mall, cosplay, styles, baddie, emo, preppy, cybercore, anime, horror, chibi, halloween, halloween fits, catalog outfit creator, winter, christmas, seasonal, holidays, kawaii, christmas outfits, valentine, valentines, valentine outfits, valentines outfits, love, cute outfits

Last updated by the developer 24 Sept 2026, 06:03 UTC.

0
playing (measured 15 Oct 2026, 22:30 UTC)
9,184
lifetime visits
62%
liked (13 👍 / 8 👎)
3,012
favourites (328.0 per 1k visits)
26 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Oct 2026, 22:300first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

THX FOR PLAYING · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.