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Bumper Cars ๐ŸŽ๏ธ๐Ÿ’ฅ

Bumper Cars ๐ŸŽ๏ธ๐Ÿ’ฅ

A Roblox experience owned by sunzok.

MinigamesENmultiplayerphysics-basedlast-one-standing

Description (written by the developer; not a statement by this register)

Crash, bump, and outplay your opponents in this fast-paced multiplayer bumper car game where skill beats luck. Slide across the icy arena, predict enemy moves, and knock other drivers off the map to be the last one standing! โŒYou can't see their aim. โŒYou can't see their power. โœ…Last one standing wins! ๐Ÿ‘Š Bumper Car Combat โ€“ Smash rivals with perfectly timed hits โšก Speed & Strategy โ€“ Stay moving or get knocked out ๐Ÿ† Last One Standing Wins โ€“ Outlast everyone to claim victory ๐Ÿ’ฐ Earn Coins โ€“ Win matches and survive rounds to earn coins ๐ŸŽจ Customize Your Ride โ€“ Unlock cool bumper car skins ๐ŸŽ‰ Play With Friends โ€“ Invite friends and prove whoโ€™s the best driver โš ๏ธ New game โ€“ frequent updates and new features coming soon! ๐Ÿ‘ฅ Join the group for updates & rewards: https://www.roblox.com/communities/35975041

Last updated by the developer 11 Feb 2026, 19:02 UTC.

0
playing (measured 10 Aug 2026, 18:38 UTC)
55,802
lifetime visits
70%
liked (92 ๐Ÿ‘ / 39 ๐Ÿ‘Ž)
5,988
favourites (107.3 per 1k visits)
26 January 2026
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

VIP
349 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Like ratio over time

Growth

7015 August 2026 โ€” 70 % liked24 September 2026 โ€” 70 % liked15 August 202624 September 2026
2 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 69โ€“71 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
24 Sept 2026, 22:2070no change
15 Aug 2026, 16:4870first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.