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🌇 CoolCity RP

🌇 CoolCity RP

A Roblox experience owned by KarterCool Group.

RoleplayENcity lifecareer simulationsocial roleplay

Description (written by the developer; not a statement by this register)

🏡 Own and decorate houses 🚗 Drive awesome vehicles 💼 Work exciting jobs 👮 Become a police officer, firefighter, doctor, and more 🎉 Roleplay with friends 🏅 Earn exclusive badges 🔒 Create private servers 📺 Join our YouTube community 💬 Join our Discord server ✨ Frequent updates with new houses, vehicles, jobs, and events!

Last updated by the developer 19 Aug 2026, 00:50 UTC.

0
playing (measured 25 Aug 2026, 16:45 UTC)
661
lifetime visits
67%
liked (4 👍 / 2 👎)
4
favourites (6.1 per 1k visits)
26 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 16:450first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

KarterCool · other6 · 0.00% win
RyanFamilys STOP SAYING 67 · other5 · 0.00% win
DYLAN Co-owner · other3 · 0.00% win
Daniel · other3 · 0.00% win
SKYEEE · other0 · 0.00% win
Donate · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

601008025 August 2026 — 100 % liked5 September 2026 — 60 % liked26 September 2026 — 67 % liked6725 August 202626 September 2026
3 measurements spanning 31 days, net -33. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 54–106 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Sept 2026, 05:1967+7
5 Sept 2026, 11:0360-40
25 Aug 2026, 22:48100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.