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Polish Communication [JESZCZE NIE SKOŃCZONA]

Polish Communication [JESZCZE NIE SKOŃCZONA]

A Roblox experience owned by Polish Communication.

Social & hangoutPLvoice chatsocial simulationpolish culture

Description (written by the developer; not a statement by this register)

!! GRA JEST TERAZ CHWILOWO OTWARTA BY JĄ TYLKO TESTOWAĆ !! Gra jest mocno zainspirowana Polish Voice

Last updated by the developer 14 Jul 2026, 19:16 UTC.

0
playing (measured 11 Aug 2026, 10:17 UTC)
11,962
lifetime visits
88%
liked (163 👍 / 22 👎)
59
favourites (4.9 per 1k visits)
26 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Subspace Tripmine
200 R$
Tabliczka z Tekstem
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Og Player · other3,006 · 100.0% win
Zagrałeś · welcome2,899 · 100.0% win
greg · secret38 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8816 August 2026 — 88 % liked5 September 2026 — 88 % liked15 September 2026 — 88 % liked16 August 202615 September 2026
3 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Sept 2026, 21:2288no change
5 Sept 2026, 21:2188no change
16 Aug 2026, 21:2088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.