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[🔥] Escape Waves to Build a Tycoon!

[🔥] Escape Waves to Build a Tycoon!

A Roblox experience owned by Handcrafted Tycoons.

TycoonENwave survivaltycoonoffline earnings

Description (written by the developer; not a statement by this register)

💪 Survive waves. Build the richest tycoon! 🏃‍♂️ Run across the map, grab droppers, and ESCAPE the waves before they wipe you out! 💸 Upgrade your droppers to MULTIPLY your income! 🏗️ Expand your base to into a HUGE tycoon empire! 💤 Earn money OFFLINE! 👍 Like the game and join the group for a LUCK BOOST!

Last updated by the developer 20 May 2026, 14:33 UTC.

0
playing (measured 10 Aug 2026, 23:53 UTC)
163,076
lifetime visits
91%
liked (757 👍 / 72 👎)
667
favourites (4.1 per 1k visits)
26 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
Luckier Drops
149 R$
More Money
49 R$
Auto Collect
49 R$
Speed Boost
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome104,964 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9115 August 2026 — 91 % liked24 October 2026 — 91 % liked15 August 202624 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 11:0191no change
15 Aug 2026, 06:3391first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.