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Shoot the Memes

Shoot the Memes

A Roblox experience owned by Shoot the Memes Studio.

ShooterENmemesshootingarcade

Description (written by the developer; not a statement by this register)

Welcome to Shoot the Memes! 🔫 🔫 Step onto the field and blast those annoying Memes! 🎯 Aim carefully and take down as many memes as you can! 💥 Upgrade your weapons to unlock higher scores and rare meme targets! 👍 Like & Favorite if you had fun destroying memes! 🔥

Last updated by the developer 6 Feb 2026, 15:25 UTC.

0
playing (measured 10 Aug 2026, 19:00 UTC)
280,189
lifetime visits
95%
liked (5,477 👍 / 296 👎)
1,734
favourites (6.2 per 1k visits)
26 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Damage
199 R$
2x Speed
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome214,950 · 0.00% win
Rebirth 1 · progression35,304 · 0.00% win
Welcome Back! · welcome13,851 · 0.00% win
Rebirth 2 · progression6,174 · 0.00% win
Rebirth 3 · progression643 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9515 August 2026 — 95 % liked4 September 2026 — 95 % liked14 September 2026 — 95 % liked24 October 2026 — 95 % liked15 August 202624 October 2026
4 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 05:5395no change
14 Sept 2026, 03:5295no change
4 Sept 2026, 03:5195no change
15 Aug 2026, 01:3895first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.