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(MANGLE) Five Frights at Fazsaken

(MANGLE) Five Frights at Fazsaken

A Roblox experience owned by Five Frights At Fazsaken Devs.

HorrorENhorrorasymmetrical multiplayeranimatronics

Description (written by the developer; not a statement by this register)

Can you survive against scary possed animatronics? Well lets find that out with these wacky crazy adventures! Play with your friends for a better experience and a LOAD of craziness. Be an animatronic hunting down survivors using all you have to beat them! You have special abilities to help huting down survivors . Or be a survivor! You have unique abilities to help you survive. You have to survive at all costs. Stay alive and dont get caught... CONTROL idk what to put here hahaha

Last updated by the developer 19 Jul 2026, 22:49 UTC.

0
playing (measured 16 Aug 2026, 16:15 UTC)
3,238
lifetime visits
70%
liked (19 👍 / 8 👎)
10
favourites (3.1 per 1k visits)
27 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 16:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

The Yourself Pack
120 R$
The Toon Pack
100 R$
SCP Pack
90 R$
Elemental Pack
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Freddy’s! · welcome69 · 0.00% win
I’m sorry, BB · other43 · 0.00% win
Robbed · other36 · 0.00% win
Backstage! · other36 · 0.00% win
Witnessed! · other22 · 0.00% win
Deaf!! · collection5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.