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Juice Factory

Juice Factory

A Roblox experience owned by Crazy Juices.

TycoonENidlecollectionrebirth

Juice Factory is a tycoon experience created on January 27, 2026. The game has accumulated 6,150,024 lifetime visits and holds 26,856 favorites. Currently, 24 users are playing. The title maintains a 96% positive rating based on user feedback.

Description (written by the developer; not a statement by this register)

Get unique ingredients! Make fabulous blends to create exotic juices and add them to your incredible collection! 🧃 💤 EARN MONEY EVEN WHILE YOU’RE OFFLINE! 💤 How to Play! 🍓Buy conveyor ingredients 🍹Mix them and get unique juices 💸The juices generate money 🔃Rebirth 🥭Over 50,000,000,000 possible combinations! 👍 Like the game and join the group! 💻 Available on PC, Mobile, Tablet & Console

Last updated by the developer 4 Aug 2026, 03:47 UTC.

24
playing (measured 10 Aug 2026, 14:38 UTC)
6,150,024
lifetime visits
96%
liked (26,391 👍 / 1,125 👎)
26,913
favourites (4.4 per 1k visits)
27 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3815first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
299 R$
VIP
249 R$
x2 Rewards
109 R$
Extra Storage
109 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9613 August 2026 — 96 % liked23 August 2026 — 96 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 23:5196no change
13 Aug 2026, 23:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.