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[Update] From Zero to Riches💰

[Update] From Zero to Riches💰

A Roblox experience owned by Dofaminum Studio.

SimulatorENlife simulatorjob simulatortycoon

[Update] From Zero to Riches💰 is a simulator experience created on 2026-01-27. It has recorded 1,691,893 lifetime visits and 8,743 favorites. Currently, 19 users are playing. The game holds a 75% like percentage. The description highlights features such as jobs, businesses, and home upgrades within a life simulation framework.

Description (written by the developer; not a statement by this register)

NEW UPDATES! New job: Taxi Driver New job: Chef New job: Cleaner New job: Barista New vehicles added! Numerous bugs fixed! Game economy balance completely reworked! Life Simulator • Job Simulator • Money Game Start with nothing — no money, no house, no status. Work, earn, invest, and rise from poverty to wealth. Build your home, start businesses, grow your lifestyle — and soon, take care of your own pets. 💡 It's not just about earning — it's about spending to grow your status. ⸻ 🔥 Game features: 💼 Jobs (active income) 💰 Businesses (passive income) 🏠 Home & land upgrades 📈 Status Progression (SP) 🚗 Cars, clothing & lifestyle 🐾 Pets system (expanding) 👤 Real social growth The more you invest — the faster you grow. ALPHA — updates, fixes, and new systems are coming. 🔥 Can you go from zero to riches? Join now and prove it.

Last updated by the developer 9 Jul 2026, 21:13 UTC.

19
playing (measured 10 Aug 2026, 19:05 UTC)
1,691,893
lifetime visits
77%
liked (4,329 👍 / 1,296 👎)
9,595
favourites (5.7 per 1k visits)
27 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:0515first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Business Boost Time
10,000 R$
Rich Pack
590 R$
x2 Income
299 R$
VIP
199 R$
Additional slot for business
149 R$
Furniture Pack
29 R$
Endless stamina
19 R$
Starter Pack
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

75777614 August 2026 — 75 % liked24 August 2026 — 76 % liked3 September 2026 — 76 % liked13 September 2026 — 76 % liked23 September 2026 — 77 % liked3 October 2026 — 77 % liked13 October 2026 — 77 % liked23 October 2026 — 77 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 13:5077no change
13 Oct 2026, 13:4977no change
3 Oct 2026, 13:4977no change
23 Sept 2026, 13:4877+1
13 Sept 2026, 13:3676no change
3 Sept 2026, 13:3476no change
24 Aug 2026, 11:1576+1
14 Aug 2026, 11:0875first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.