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Fly it!  [2 - 3 PLAYER 🚁 OBBY ]

Fly it! [2 - 3 PLAYER 🚁 OBBY ]

A Roblox experience owned by SXD Games.

ObbyENco-op helicopterobstacle coursemultiplayer teamwork

Description (written by the developer; not a statement by this register)

Welcome to Fly it! 🚁 ⚠️ GAME IS IN BETA, EXPECT BUGS ⚠️ Take control of a single helicopter together and navigate through challenging levels. Each player has a role, so communication and timing matter if you want to make it through safely. ⚠️ This game is designed for 2 to 3 players 🎁 Join the community to unlock a free SEAL helicopter skin! 💾 Progress saves at checkpoints you reach 🪙 Private Servers are FREE! tagz: obby, co-op, helicopter, flying, teamwork, multiplayer, 2 player, 3 player, obstacle course, challenge, fun obby, parkour, platformer, skill, teamwork game

Last updated by the developer 11 Aug 2026, 11:08 UTC.

0
playing (measured 11 Aug 2026, 11:15 UTC)
4,241
lifetime visits
89%
liked (109 👍 / 13 👎)
203
favourites (47.9 per 1k visits)
27 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP [35% OFF]
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

I · other23,495 · 100.0% win
Y · other23,481 · 100.0% win
L · other23,477 · 100.0% win
F · other23,475 · 100.0% win
T · other20,571 · 100.0% win
Congrats, you met Mr.Ground! · other14,257 · 100.0% win
We all begin somewhere! · progression8,041 · 98.5% win
That was easy, wasn't it? · progression5,216 · 77.2% win
Haaa I am beta and you are not!!! · other2,983 · 0.00% win
Another one successfully beaten! · progression2,626 · 38.6% win
What was that? · other1,582 · 19.5% win
Wow we are making progress!! · progression1,517 · 25.9% win
More progress!! · progression934 · 15.6% win
We are just pros! · progression643 · 10.3% win
This is the end?? · progression88 · 5.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

899491.518 August 2026 — 94 % liked28 August 2026 — 89 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 02:1889-5
18 Aug 2026, 02:1794first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.