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[🦴] Build to Break Bones

[🦴] Build to Break Bones

A Roblox experience owned by HiddenGame997.

TycoonENtrap buildingoffline progressiondice RNG

[🦴] Build to Break Bones is a tycoon experience created on 2026-01-27. It currently has 22 players online. The game has accumulated 3,906,300 lifetime visits, 24,239 favorites, and a 97% like percentage.

Description (written by the developer; not a statement by this register)

Build the CRAZIEST traps and BREAK EVERY BONE! 💀 Place traps on the conveyor and watch them BREAK NPC BONES! 💰 Earn cash for every bone you break 🎲 Buy Dice and SPIN for brand new traps! 🎲 Different Dice = Better Luck ⭐ Expensive Dice give higher chances for RARE traps! 🪤 Collect powerful traps and build the ultimate bone-breaking tycoon 🦴 Break Bones EVEN WHEN YOU'RE OFFLINE! Join daily to collect rewards 💵

Last updated by the developer 3 Jul 2026, 12:37 UTC.

22
playing (measured 10 Aug 2026, 15:15 UTC)
3,906,300
lifetime visits
97%
liked (46,052 👍 / 1,323 👎)
24,821
favourites (6.4 per 1k visits)
27 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:1519first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Dice 🎲🎲
499 R$
Hyper Dice⚡
299 R$
+200 Inventory Space
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked3 September 2026 — 97 % liked13 September 2026 — 97 % liked23 September 2026 — 97 % liked3 October 2026 — 97 % liked13 October 2026 — 97 % liked23 October 2026 — 97 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 03:4597no change
13 Oct 2026, 03:3897no change
3 Oct 2026, 03:3897no change
23 Sept 2026, 03:3797no change
13 Sept 2026, 03:3697no change
3 Sept 2026, 03:3597no change
24 Aug 2026, 03:3497no change
14 Aug 2026, 03:3397first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.