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[🦴] Build to Break Bones

[🦴] Build to Break Bones

A Roblox experience owned by HiddenGame997.

TycoonENtrap buildingoffline progressiondice RNG

[🦴] Build to Break Bones is a tycoon experience created on 2026-01-27. It currently has 22 players online. The game has accumulated 3,906,300 lifetime visits, 24,239 favorites, and a 97% like percentage.

Description (written by the developer; not a statement by this register)

Build the CRAZIEST traps and BREAK EVERY BONE! 💀 Place traps on the conveyor and watch them BREAK NPC BONES! 💰 Earn cash for every bone you break 🎲 Buy Dice and SPIN for brand new traps! 🎲 Different Dice = Better Luck ⭐ Expensive Dice give higher chances for RARE traps! 🪤 Collect powerful traps and build the ultimate bone-breaking tycoon 🦴 Break Bones EVEN WHEN YOU'RE OFFLINE! Join daily to collect rewards 💵

Last updated by the developer 3 Jul 2026, 12:37 UTC.

22
playing (measured 10 Aug 2026, 15:15 UTC)
3,906,300
lifetime visits
97%
liked (45,618 👍 / 1,312 👎)
24,374
favourites (6.2 per 1k visits)
27 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:1519first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Dice 🎲🎲
499 R$
Hyper Dice⚡
299 R$
+200 Inventory Space
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 03:3497no change
14 Aug 2026, 03:3397first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.