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[DEMO TESTING] Calf Of The Dead

[DEMO TESTING] Calf Of The Dead

A Roblox experience owned by NuclearExpert Studios.

SurvivalENzombie survival1990s loreopen world

Description (written by the developer; not a statement by this register)

goofy new open world survival project concept based on the calf of man island. [NOTICE: this game is nowhere near completion, it mainly only became public so people can achieve special event stuff, such as Easter accessories for doing the egg hunt!] Lore: It's 1991, Porton Down is in the process of creating a Biological weapon to use against the Soviet Union out of fear of nuclear conflict. The biological weapon named the CA-Virus has numerous mutation strains, whilst it was being tested at a lab outpost on the Calf Of Man, an outbreak occured, causing the island to be cut off from the outside world as the military try to cover it up. You are a citizen living on the Calf Of Man during the time of outbreak, cell towers have been taken down to assure no contact to outside world, it's a hush hush operation, you must survive both the infected and the cleanup by the military.

Last updated by the developer 10 Aug 2026, 15:39 UTC.

0
playing (measured 10 Aug 2026, 16:08 UTC)
748
lifetime visits
88%
liked (30 👍 / 4 👎)
26
favourites (34.8 per 1k visits)
27 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

DANCE: Aerobics
70 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

DEMO Player · other233 · 100.0% win
Harvester · progression101 · 0.00% win
The Thinker · other69 · 44.4% win
EggHunter · collection39 · 0.00% win
Dr. Zimmermann's Bunker · secret25 · 0.00% win
Harsh Solution · progression13 · 0.00% win
Flappy Sally! · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

878887.520 August 2026 — 87 % liked30 August 2026 — 88 % liked20 August 202630 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Aug 2026, 12:0188+1
20 Aug 2026, 09:3087first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.