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FakeSaken

FakeSaken

A Roblox experience owned by My Crusty games.

Description (written by the developer; not a statement by this register)

Welcome to FakeSakens A DBD/Forsaken type game where you have to survive killers and can become the killer. Use your abilities wisely, or it may cost you. Survivor • Survive until the timer hits 0:00 • Fix generators to progress time faster • Help your teammates • SURVIVE Killer • Eliminate them all before time goes out • Make sure they don't escape you • Timer increases every elimination • Manage your stamina so they DONT ESCAPE Check behind you, constant anxiety after every corner, and relentless chases. __________________________________________________________________ [CHANGELOG] •Lobby Lighting rework(planned for others) __________________________________________________________________ Device Support : Pc, Mobile, Console Version : 6.5 ---------------------------------------------------------------------------------------------- NOTES: [THIS GAME IS AN ALPHA, EXPECT CHANGES AND BUG [WARNING: ALL YOUR PROGRESS HERE WON'T BE TRANSFERED TO THE OFFICIAL RELEASE]

Last updated by the developer 4 May 2026, 18:18 UTC.

0
playing (measured 2 Oct 2026, 07:30 UTC)
790
lifetime visits
100%
liked (6 👍 / 0 👎)
8
favourites (10.1 per 1k visits)
27 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
2 Oct 2026, 07:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Thanks Bro
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To FakeSaken · welcome137 · 0.00% win
Defeated the boss · progression12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.