Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
🔪 Survive The Poppy Playtime

🔪 Survive The Poppy Playtime

A Roblox experience owned by Edd Game.

HorrorENhorrorpoppy playtimesurvival

Description (written by the developer; not a statement by this register)

👋Welcome to Survive The Poppy Playtime👋 🤯 Try to Survive Poppy Playtime The Killer as long as you can with your friends! 🔪 ⭐ Get as many cash to get the helpful trails! Don't forget to invite your friends and join the group for updates! 👍 If you had fun don't forget to like 👍 and favorite ⭐ the game! 🎬tags: Catnap,POppy Playtime, Poppy PlayTime, Poppy Playtime , Horror, Scary, Playtime co, Playtime, Huggy, Huggy Wuggy, Poppy, Story, Poppy Playtime Story, Rainbow Friends, Poppy, Poppy Playtime Horror, Poppy Playtime, Huggy Wuggy, Tycoon, Easy, Fun, 2 Player, Admin, DOORS, Evade, Blox Fruits, Evade, Doors, Blox, Banban, Obby, Huggy wuggy, poppy, mommy long legs, boxy boo, horror roleplay, smiling critters, catnap, chapter 1, chapter 2, chapter 3, dogday.

Last updated by the developer 31 May 2026, 13:21 UTC.

0
playing (measured 10 Aug 2026, 14:52 UTC)
429,270
lifetime visits
94%
liked (1,341 👍 / 84 👎)
2,334
favourites (5.4 per 1k visits)
27 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
299 R$
Nightmare Huggy
199 R$
Baby Huggy
199 R$
Zombie Huggy
199 R$
X-Ray
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome301,635 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9414 August 2026 — 94 % liked4 September 2026 — 94 % liked14 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 00:2394no change
14 Aug 2026, 22:1994first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.