keshtar experiment (cool update)
A Roblox experience owned by Servants of KESHTAR.
RoleplayENexperimentroleplaysimple mechanics
Description (written by the developer; not a statement by this register)
credits to classic_dummy111/Vech for the thumbnail and icon art!! uhh be rock get experimented on be servant experiment on rock thats it sorry if you dont like the game as it is just straight buns and i cant really make it better as im not a good dev
Last updated by the developer 21 Aug 2026, 16:37 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 22 Aug 2026, 05:50 | 94 | -9 |
| 22 Aug 2026, 04:50 | 103 | no change |
| 22 Aug 2026, 03:50 | 103 | -28 |
| 22 Aug 2026, 02:50 | 131 | +14 |
| 22 Aug 2026, 01:50 | 117 | -13 |
| 22 Aug 2026, 00:50 | 130 | -3 |
| 21 Aug 2026, 23:50 | 133 | -18 |
| 21 Aug 2026, 22:50 | 151 | -21 |
| 21 Aug 2026, 21:50 | 172 | +19 |
| 21 Aug 2026, 20:54 | 153 | +29 |
| 11 Aug 2026, 11:52 | 124 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Oct 2026, 17:33 | 55 | +1 |
| 14 Oct 2026, 17:32 | 54 | no change |
| 4 Oct 2026, 17:31 | 54 | no change |
| 24 Sept 2026, 17:31 | 54 | +1 |
| 14 Sept 2026, 17:30 | 53 | no change |
| 4 Sept 2026, 17:23 | 53 | no change |
| 25 Aug 2026, 17:23 | 53 | +1 |
| 22 Aug 2026, 05:50 | 52 | no change |
| 22 Aug 2026, 04:50 | 52 | no change |
| 22 Aug 2026, 03:50 | 52 | no change |
| 22 Aug 2026, 02:50 | 52 | no change |
| 22 Aug 2026, 01:50 | 52 | no change |
| 22 Aug 2026, 00:50 | 52 | +1 |
| 21 Aug 2026, 23:50 | 51 | -1 |
| 21 Aug 2026, 22:50 | 52 | no change |
| 21 Aug 2026, 21:50 | 52 | +1 |
| 21 Aug 2026, 20:54 | 51 | -1 |
| 15 Aug 2026, 17:22 | 52 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.