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keshtar experiment (cool update)

keshtar experiment (cool update)

A Roblox experience owned by Servants of KESHTAR.

RoleplayENexperimentroleplaysimple mechanics

Description (written by the developer; not a statement by this register)

credits to classic_dummy111/Vech for the thumbnail and icon art!! uhh be rock get experimented on be servant experiment on rock thats it sorry if you dont like the game as it is just straight buns and i cant really make it better as im not a good dev

Last updated by the developer 21 Aug 2026, 16:37 UTC.

94
playing (measured 22 Aug 2026, 05:50 UTC)
308,060
lifetime visits
53%
liked (1,264 👍 / 1,134 👎)
4,992
favourites (16.2 per 1k visits)
27 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9417213311 August 2026 — 124 players21 August 2026 — 153 players21 August 2026 — 172 players21 August 2026 — 151 players21 August 2026 — 133 players22 August 2026 — 130 players22 August 2026 — 117 players22 August 2026 — 131 players22 August 2026 — 103 players22 August 2026 — 103 players22 August 2026 — 94 players11 August 202622 August 2026
11 measurements spanning 11 days, net -30. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–184 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 05:5094-9
22 Aug 2026, 04:50103no change
22 Aug 2026, 03:50103-28
22 Aug 2026, 02:50131+14
22 Aug 2026, 01:50117-13
22 Aug 2026, 00:50130-3
21 Aug 2026, 23:50133-18
21 Aug 2026, 22:50151-21
21 Aug 2026, 21:50172+19
21 Aug 2026, 20:54153+29
11 Aug 2026, 11:52124first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

10K???????
10,000 R$
500 Dono
500 R$
250 Dono
250 R$
100 Dono
100 R$
50 Dono
50 R$
25 Dono
25 R$
Baton
13 R$
10 Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

No More Minerals · progression6,271 · 3.5% win
OUMUAMUA · secret78 · 2.4% win
Tainted · other49 · 0.00% win
mortis · other39 · 0.00% win
Escape · progression2 · 0.00% win
Kano Iltumzum · other2 · 0.00% win
Servant Slayer · progression2 · 0.00% win
Fragment // Ansharnnakishar · collection1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

51535215 August 2026 — 52 % liked21 August 2026 — 51 % liked21 August 2026 — 52 % liked21 August 2026 — 52 % liked21 August 2026 — 51 % liked22 August 2026 — 52 % liked22 August 2026 — 52 % liked22 August 2026 — 52 % liked22 August 2026 — 52 % liked22 August 2026 — 52 % liked22 August 2026 — 52 % liked25 August 2026 — 53 % liked15 August 202625 August 2026
12 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 17:2353+1
22 Aug 2026, 05:5052no change
22 Aug 2026, 04:5052no change
22 Aug 2026, 03:5052no change
22 Aug 2026, 02:5052no change
22 Aug 2026, 01:5052no change
22 Aug 2026, 00:5052+1
21 Aug 2026, 23:5051-1
21 Aug 2026, 22:5052no change
21 Aug 2026, 21:5052+1
21 Aug 2026, 20:5451-1
15 Aug 2026, 17:2252first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.