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Scary 67 Troll Tower

Scary 67 Troll Tower

A Roblox experience owned by Thx for support.

ObbyENtroll towerslap towerscary obby

Description (written by the developer; not a statement by this register)

😱 Welcome to Scary 67 Troll Tower 👻 HOW TO PLAY: 😈 Survive 67! 💪 Climb all the way to the top! 👋 Dodge sneaky trolls! 👍 Like and join the group to unlock a secret teleport zone! ✍️ Inspired by classic troll and slap tower chaos — with a scary 67 twist! 📌 Tags: troll tower, slap tower, scary tower, troll obby, scary obby, 67 meme, funny troll, rage obby, slap challenge, aura tower, scary troll tower, 67 troll tower

Last updated by the developer 27 Jul 2026, 11:00 UTC.

0
playing (measured 10 Aug 2026, 18:35 UTC)
199,882
lifetime visits
72%
liked (41 👍 / 16 👎)
248
favourites (1.2 per 1k visits)
28 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Carpet
799 R$
Flying Carpet
749 R$
Jetpack
439 R$
Giant Rainbow Slap
289 R$
Ban Hammer
289 R$
Rainbow Slap [100x Stronger]
239 R$
Giant Slap
199 R$
Gravity Coil
149 R$
OP Slap
139 R$
Speed Coil
99 R$
Flying Unicorn
79 R$
Invisibility
79 R$
Killer Aura
10 R$
67 Aura
10 R$
Void Aura
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome123,148 · 0.00% win
Troll · other6,652 · 0.00% win
Secret · secret3,909 · 0.00% win
Win · other1,327 · 0.00% win
10 Wins · progression146 · 0.00% win
100 Wins · progression13 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.