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HARD LINE

HARD LINE

A Roblox experience owned by GARIS KERAS COMUNITY.

Last updated by the developer 3 Jun 2026, 09:45 UTC.

0
playing (measured 31 Aug 2026, 09:08 UTC)
397
lifetime visits
100%
liked (10 👍 / 0 👎)
2
favourites (5.0 per 1k visits)
28 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
31 Aug 2026, 09:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

1001 September 2026 — 100 % liked11 October 2026 — 100 % liked1 September 202611 October 2026
2 measurements spanning 41 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
11 Oct 2026, 20:04100no change
1 Sept 2026, 00:20100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

hardline.fandom.com1 active editors · 545 edits
33 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.