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Revenance [Act 1 Demo]

Revenance [Act 1 Demo]

A Roblox experience owned by Glass Canyon Development.

ShooterENFPSSci-FiHorror

Description (written by the developer; not a statement by this register)

⚠️ Flashing lights are present throughout this game 😨 Heavy themes are present, including blood and terror 🎧 Headphones recommended Revenance is a new FPS experience on Roblox inspired by iconic titles like Half-Life, Destiny, and Halo. Featuring five difficulty levels, and soon, a range of gameplay modifiers, so you can choose the amount of pain you endure throughout your journey. You assume the role of Eymber, an ordinary civilian living their ordinary life. However, what begins as a normal day quickly spirals into a threat to the human species as a whole. Last Update: v1.2.1 - 8/9/26 - Fixed a detail issue with the impact holes created from weapons 🎵 All music is composed by FelineSoldier and is copyright free. Meaning you don't have to mute the music. 🌐 Every Act Demo will release as a major update. 👾 Report any issues you encounter in our group. ✨ Stay tuned for more content!

Last updated by the developer 10 Aug 2026, 03:04 UTC.

0
playing (measured 12 Aug 2026, 08:46 UTC)
1,729
lifetime visits
100%
liked (20 👍 / 0 👎)
19
favourites (11.0 per 1k visits)
28 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 08:460first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Last Tranquility · welcome100 · 0.00% win
60 Feet Under · progression69 · 0.00% win
Necrofleer · progression43 · 0.00% win
Act 1 Demo Completion · progression43 · 0.00% win
Easiest Way Out? · other31 · 0.00% win
Pacifist · progression11 · 0.00% win
Speedrunner · progression10 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.