[π New] Sit Down
A Roblox experience owned by Evansco Studios.
MinigamesENsurvivalluck-basedmultiplayer
Description (written by the developer; not a statement by this register)
π Is it luck or a skill? β Hidden target marker β Progressive marker size β Different game modes β You do not know where they are coming from πͺ Luck is a skill, predict and maneuver to be the last player standing. Be the one who takes it all. β‘ Unlock abilities through spins πͺ Buy new chairs and sitting animations π» Mobile/PC/Console Gameplay β οΈ The only rules are have fun and do not cheat. π₯ Join game community for more updates and codes! https://www.roblox.com/communities/133188140/Evansco-Studios#!/about
Last updated by the developer 30 Apr 2026, 17:04 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 12:34 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.