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Nursing Home Anomalies [UPD] [HORROR]

Nursing Home Anomalies [UPD] [HORROR]

A Roblox experience owned by Mata Tak Berwajah.

HorrorENanalog horrornight shift simulationrule-based survival

Nursing Home Anomalies [UPD] [HORROR] is a horror experience created on 2026-01-28. It currently has 3 players online. The game has accumulated 4,676,610 lifetime visits, 84,506 favorites, and an 86% like percentage.

Description (written by the developer; not a statement by this register)

🛠️ BETA v1.1 (Solo Dev) This game is in testing. Expect bugs! Please report issues in socials. 👍 Like the game if you enjoy ! ⚠️ WARNING: Contains jumpscares, psychological horror, loud noises, and flashing lights. 🎧 Headphones Recommended. You are the new night shift nurse at Rosewood. Your job is simple: Follow the Rules. If you break a rule, THE MATRON will find you. 👮 OBJECTIVES 🔍 Verify Visitors: Don't let the strangers in. ❗ Requests: Help residents when they call. 📜 The Rules: Read the paper. Follow every step. 🎮 CONTROLS PC: [Shift] Sprint, [E] Interact Mobile: Tap to interact. Console: Coming Soon. 🏆 CREDITS Lead Dev: 99MDevex Assets: @vinrax, @roboxel @screamingbrainstudios Inspiration: Observation Duty Genre Tags: Horror, Scary, Anomaly, Night Shift, Creepy, Retro, PS1, VHS, Survival, Nurse, Jumpscare , Scary, Scary Games

Last updated by the developer 15 May 2026, 06:55 UTC.

3
playing (measured 10 Aug 2026, 21:30 UTC)
4,676,610
lifetime visits
86%
liked (7,191 👍 / 1,169 👎)
84,852
favourites (18.1 per 1k visits)
28 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:309first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

PRO CARETAKER
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome2,520,990 · 100.0% win
Total Corruption Ending - Ending 3 · progression992,755 · 48.8% win
First Shift - Ending 1 · progression265,215 · 19.5% win
Perfect Shift - Ending 2 · progression13,740 · 0.00% win
Completed Nightmare Mode · progression466 · 0.00% win
5 Perfect Shifts · progression32 · 0.00% win
10 Shifts · progression29 · 0.00% win
100 Shifts · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked3 September 2026 — 86 % liked13 September 2026 — 86 % liked23 September 2026 — 86 % liked3 October 2026 — 86 % liked13 October 2026 — 86 % liked14 August 202613 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Oct 2026, 02:1986no change
3 Oct 2026, 02:1886no change
23 Sept 2026, 02:1886no change
13 Sept 2026, 02:1786no change
3 Sept 2026, 02:0886no change
24 Aug 2026, 02:0786no change
14 Aug 2026, 02:0686first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.