Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[UPDATE] Anime Warp Simulator

[UPDATE] Anime Warp Simulator

A Roblox experience owned by AWKA STUDIOS.

SimulatorENanimesimulatorcollecting

Description (written by the developer; not a statement by this register)

🎉 Welcome to Anime Warp Simulator, start your journey and become a true fightingmaster! 🚀 Explore worlds and try to be the first to discover a secret fighter! 💪 Collect, train, and power up the strongest warriors across the world. 🌌 Travel through new islands, each with unique enemies and fighters to unlock. ✨ In Anime Warp Simulator, your adventure has no limits the world is yours to conquer!

Last updated by the developer 27 Feb 2026, 00:02 UTC.

0
playing (measured 11 Aug 2026, 04:51 UTC)
59,939
lifetime visits
79%
liked (264 👍 / 69 👎)
222
favourites (3.7 per 1k visits)
28 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ALL Gamepasses [SALE]
2,499 R$
ULTRA Lucky
499 R$
[SUPPORTER] VIP
499 R$
2x Kills
349 R$
MEGA Luck
349 R$
2x Damage
249 R$
2x Energy
249 R$
+3 Champion Slots
249 R$
2x Money
249 R$
TRIPLE Hatch
149 R$
+100 Weapon Storage
129 R$
+100 Inventory Space
129 R$
+50 Weapons Storage
99 R$
Extra Lucky
99 R$
FAST Hatch
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome12,985 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.