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[Update!] +1 Jump Per Second Tower

[Update!] +1 Jump Per Second Tower

A Roblox experience owned by GermanTax.

ObbyENparkourclimbingobstacle course

Description (written by the developer; not a statement by this register)

🗼 Climb the Tower and Become Stronger! 🗼 Challenge yourself by climbing an epic tower filled with obstacles and great heights! As you progress, you can level up, unlock different jump powers, and reach places that were previously impossible. The higher you climb, the stronger you become! 🚀 Upgrade your jumps 📈 Improve your stats 🏆 Reach the top and prove your skills ✨ More updates coming soon! New features, improvements, and content are on the way — stay tuned!

Last updated by the developer 16 Feb 2026, 15:57 UTC.

0
playing (measured 10 Aug 2026, 21:38 UTC)
60,810
lifetime visits
97%
liked (148 👍 / 5 👎)
7,858
favourites (129.2 per 1k visits)
28 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic carpet
300 R$
20 inventory space
200 R$
8 pets equipped
110 R$
Grapple Hook
50 R$
x2 wins
50 R$
Hoverboard
20 R$
Tripple egg hatch
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9715 August 2026 — 97 % liked25 August 2026 — 97 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 16:0897no change
15 Aug 2026, 15:5397first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.