[Free Cable] "EB DO JOCA-" Brazilian Army
A Roblox experience owned by TKS group roube um brainrot.
RoleplayPTmilitary simulationroleplayBrazilian Army
Description (written by the developer; not a statement by this register)
Come and be recruited for the EB. In this EB, we don't have... Betrayal, Fights or Insults 🤬. To stay more organized, I'm going to give you some rules: Don't give away free ranks/divisions, don't demote without reason, don't disrespect others, etc... For demoting with reason, open a ticket/ If you don't have a reason, go to the forums, and say why you will demote the person ⚠️ If you want to be from the favela, you will not be able to participate in divisions / You will not be able to enter the barracks, and you will not belong to the "EB" team. Also, people who belong to the EB team could not participate in the favela or in the gangs. Do not enter the favela. If you want to join SGEx, talk to an administrator, or a high-ranking member of SGEx. Anything, talk to an administrator or the creator/partners, sales, improvements, etc. It is forbidden to belong to another military institution! We have a partnership with No School/ From the same Dono. The game is in development!! 🔗 Official group link: https://www.roblox.com/share/g/179605692 !!
Last updated by the developer 22 May 2026, 16:22 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 09:34 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.