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[🍭] Candy Climb Tower!

[🍭] Candy Climb Tower!

A Roblox experience owned by X's.Studio.

ObbyENcandy themeauto-saverelaxing

Description (written by the developer; not a statement by this register)

Your stage is saved β€” hop back in anytime πŸ­πŸ’Ύ Slow down and enjoy a soft, candy-filled climb 🍬🍩 Bright colors, sweet paths, and calm gameplay made to relax 🍭🍫 --------------------- 🍬 || 300 candy stages to cruise through 🍭 || progress auto-saves so you never restart 🍫 || easygoing, stress-free obby fun 🍩 || colorful candy aesthetics everywhere --------------------- 🍭🍬 if you enjoyed the sweetness, drop a like & favorite 🍫🍩 appreciate the love fr 🍬🍭 https://www.roblox.com/communities/835410723/Xs-Studio#!/about (Join The Group!) πŸͺ… (credits to @cassidy / Ultikribv)

Last updated by the developer 4 Feb 2026, 03:09 UTC.

0
playing (measured 15 Aug 2026, 19:21 UTC)
5,171
lifetime visits
100%
liked (7 πŸ‘ / 0 πŸ‘Ž)
0
favourites
29 January 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 19:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Magic Carpet! [OP]
99 R$
Fusion Coil!
59 R$
Gravity Coil!
39 R$
Speed Coil!
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome4,516 Β· 0.00% win
You won! Β· progression180 Β· 0.00% win
You Met Xdeyfa! Β· other8 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.