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Boat Rush 🌊

Boat Rush 🌊

A Roblox experience owned by Servants of Allah: Islam Studio.

RacingENboat racingvehicle upgradespeed competition

Description (written by the developer; not a statement by this register)

Race your boat across moving water and reach the finish line! Earn cash, upgrade your boat, and buy faster, stronger boats to beat everyone else. Speed and upgrades decide who wins!

Last updated by the developer 8 Feb 2026, 07:39 UTC.

0
playing (measured 10 Aug 2026, 14:22 UTC)
44,815
lifetime visits
33%
liked (10 👍 / 20 👎)
37
favourites (0.8 per 1k visits)
29 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X Money
199 R$
2x Speed
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Sail · welcome29,571 · 0.00% win
Back on Board · other17,003 · 0.00% win
Short Trip · other16,901 · 0.00% win
Getting Used to It · welcome10,016 · 0.00% win
First Splash · welcome9,578 · 0.00% win
Smooth Cruise · other9,382 · 0.00% win
Water Wanderer · other5,390 · 0.00% win
Wave Regular · other2,855 · 0.00% win
Sea Time · other2,484 · 0.00% win
Getting There · progression1,357 · 0.00% win
Deep Waters · other861 · 0.00% win
First Purchase · other591 · 0.00% win
Sea Habit · other567 · 0.00% win
Boat Collector · collection438 · 0.00% win
Quarter Wake · other407 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

333433.515 August 2026 — 34 % liked25 October 2026 — 33 % liked15 August 202625 October 2026
2 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 33–34 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 00:5133-1
15 Aug 2026, 19:1634first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.