Roblox RegisterIndependent record of Roblox groups ยท not affiliated with Roblox Corporation
EASY Admin Glass Bridge ๐Ÿ‘‘

EASY Admin Glass Bridge ๐Ÿ‘‘

A Roblox experience owned by Have Hope Games 2.

ObbyENobstacle courseglass bridgemultiplayer

Description (written by the developer; not a statement by this register)

๐Ÿ‘‹ Welcome to Glass Bridge For ADMIN! ๐Ÿ† ๐Ÿ”ฅ Team up with your friends to make it to the finish line faster! ๐Ÿ’ธ Complete the challenges for exciting rewards and exclusive prizes! ๐ŸŽฎ Experience the ultimate Obby with epic obstacles and intense challenges! ๐Ÿท๏ธ Features: ๐ŸŒ‰ Glass Bridge Challenge: Dare to cross the fragile glass! ๐Ÿ’ฅ Impossible Challenges: Only the best will survive! ๐Ÿ”ฅ 1% Fail Rate: Will you be the one who makes it through? ๐Ÿ Ready to test your skills? Join now and see if you can survive the ultimate Obby challenge! ๐Ÿ…

Last updated by the developer 6 Aug 2026, 20:47 UTC.

0
playing (measured 10 Aug 2026, 14:37 UTC)
48,525
lifetime visits
47%
liked (7 ๐Ÿ‘ / 8 ๐Ÿ‘Ž)
18
favourites (0.4 per 1k visits)
29 January 2026
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

Magic Carpet
799 R$
Flying Cloud
499 R$
Laser Gun
199 R$
Fusion Coil
199 R$
Sword
199 R$
Rocket Launcher
199 R$
Speed Coil
99 R$
Gravity Coil
99 R$
Jetpack
79 R$
Grapple Hook
74 R$
2x Speed
74 R$
Slap
47 R$
2x Jump
29 R$
Rainbow Slap
24 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Welcome! ยท welcome39,337 ยท 100.0% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.