Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[NEW] Slaughter

[NEW] Slaughter

A Roblox experience owned by Murder Hunting NPCS 2.

ShooterENcompetitiveteam battleshop items

Description (written by the developer; not a statement by this register)

Welcome to Slaughter, a competitive styled game made by JohnFBusiness and developed by SillyMotivated with multiple gamemodes! Fight against your friends or even with them in a team battle Current Gamemodes: Free For All, Team Deathmatch and Murder. There are many items and abilities to choose from in the shop. Trading coming soon! *There will be bugs, we will be fixing this as we go along.*

Last updated by the developer 17 Jun 2026, 21:29 UTC.

0
playing (measured 11 Aug 2026, 03:33 UTC)
5,315
lifetime visits
65%
liked (13 👍 / 7 👎)
16
favourites (3.0 per 1k visits)
29 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Supporter
175 R$
Item Pack 2
150 R$
Item Pack 1
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Osaka Fan · collection6 · 0.00% win
Top 10 Donator · other4 · 0.00% win
Donator · other4 · 0.00% win
500 Kills · progression1 · 0.00% win
2000 Kills · progression1 · 0.00% win
1500 Kills · progression1 · 0.00% win
2500 Kills · progression1 · 0.00% win
1000 Kills · progression1 · 0.00% win
Firecracker · other0 · 0.00% win
4000 Kills · progression0 · 0.00% win
3000 Kills · progression0 · 0.00% win
4500 Kills · progression0 · 0.00% win
3500 Kills · progression0 · 0.00% win
5000 Kills · progression0 · 0.00% win
FUMO EXPERT · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.